This is a pretty solid game, couldn't get passed one part where you're expected to let a fireball hit a switch but the level design is pretty top notch. Looking forward to seeing updates to this in the future.
pretty good level design going on here, really takes the mechanics and uses them to a lot of potential, like using 2 different powers to move a turret across a room to shoot a switch the powers themselves were fun to use for sure, especially the one that creates a clone that you swap to it controls well enough but gamepad support would help A LOT graphics are nothing to write home about but the music and sound is very good overall
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Just finished playing through 100%, ~800 deaths and 400 minutes :D
I love a good ultra-hard puzzle-platformer with instant respawn. You are a true master of the genre Siltocyn.
I'm curious what your direct influences were. SMW Kaizo ROMhacks at all?
I love it! ❤️
took a break from my computer time only to come back to the cutest idle animation I've ever witnessed
Is the project dead? Because I really like it...
This is a pretty solid game, couldn't get passed one part where you're expected to let a fireball hit a switch but the level design is pretty top notch. Looking forward to seeing updates to this in the future.
Gave it a go...
pretty good level design going on here, really takes the mechanics and uses them to a lot of potential, like using 2 different powers to move a turret across a room to shoot a switch
the powers themselves were fun to use for sure, especially the one that creates a clone that you swap to
it controls well enough but gamepad support would help A LOT
graphics are nothing to write home about but the music and sound is very good overall